kevast.blogg.se

Card game simulator
Card game simulator









card game simulator

I plan to make more abilities that synergies with this, add posion to all, double poison etc. The description was wrong, it does x damage for x turns and it stacks. And right now it only shows how much damage was done, I think i will change this to show max damage instead. I will reword the ability text and do a special animation for this. It works, however the issue is that it just doubles the attack damage and there is no feedback.

#CARD GAME SIMULATOR UPDATE#

I will add replays to the next update so people can share them when something goes wrong. During your opponent's next turn, their minions must attack in order of strongest to weakest/weakest to strongest.Probably makes sense for these effects to work exclusively for Dark minions. While Hidden/When Revealed effects might be something that could go with this. Effect that "hides" minions by flipping them face-down and shuffling them around during your opponent's next turn, leaving the opponent guessing who they're attacking.On Ally Summon effects (Requiring specific types of allies to be summoned would probably be the way to go about this.).Effects that require the opponent to have leftover mana, like using their mana to summon a minion.On Kill effects (An effect that gives you 1 more mana for the turn might work with this condition.).Negate Aura/Steal Aura/Do more damage to minions with Aura.If you have more minions in play than your opponent, gain health equal to the difference.If you have less minions in play than your opponent, gain +0/+X equal to the difference.Your minions without effects gain +X/+X, or cost less mana to play.You can summon a minion from your graveyard, but you must pay its cost.The Sort by Value option doesn't seem to do anything to the collection.The game seems to have controller support, but there don’t seem to be any controls for selecting cards.Also do you think it might need to have an additional effect or new effect altogether, with Deathtouch just being a better version of it? (Personally I’m thinking lowering an enemy’s attack value would be a better effect.) Poison does 3 damage per turn instead of 1.Is it intentional for an Eldritch Hound summoned via Dark Queen to not be able to use its Charge ability?.

card game simulator

  • Elf Archer's Double Strike doesn't work.
  • Undeen’s Taunt doesn’t seem to work against Water minions.
  • I hope to see this game continue to grow just for that alone. The ability to battle your own decks is a nice addition by the way. Sharing bugs and ideas I have for potential new card effects.











    Card game simulator